Adaptive music design for games
You want to enhance your video game with stunning action tracks or relaxing, otherworldly spheres?
You want the music adapt to each and every game situation?
Have a listen here and have a chat with us to explore the possibilities of your project!
Music for films and media
Designing music for film is based on the understanding,
that sound effects, dialogue and music merge
into a holistic experience.
This is only achieved by shifting the musical character
towards the sound effects.
This is the future, „music“ music was yesterday.
créateur sonore et compositeur
Denovaire studied composition in Graz/Austria, he writes for contemporary ensembles and choirs, designs adaptive music for games, produces music for media and films, performs life with synthesizers and the Indian instrument „Esraj“, in various styles from experimental to world music, runs his youtube channel, creates videos and is active with various projects in arts and beyond.
Music for Videos and Commercials
welove.audio (co-founder, renamed to GLMT): creation of a 1000+ pieces library of adaptive game music & co-creation of an adaptive audio engine
European Forum Alpbach – live performance
ORF Universum – composition
OchoReSotto – music for exhibitions, commercials and light shows
University of Arts, Graz – composition and teaching
Styrian Government, Dept. 9 – video creation
Music and Arts Private University Vienna – teaching
Steirische Gesellschaft f. Kulturpolitik – video creation
completed studies of composition and arrangement in graz/A,
studies of indian music delhi and benares/IND
orchestration, piano, violin, esraj, indian instruments, percussions, synthesizers, modular systems, recording & studio technique
2000+ tracks cubase & vienna ensemble pro setup, vienna MIR, ableton live, sibelius, dorico, wwise, vcv rack
orchestral tools: berlin woodwinds, metropolis ARK 1-3, JXL brass, berlin brass, berlin percussion, time micro, string runs
spitfire audio: hans zimmer strings, earth DNA, phobos, orchestral swarm, percussion swarm, eric whitacre choir, orbis
native instruments: complete 12, mallet flux, straylight, thrill, a.m.o.
others: spectrasonics omnisphere + keyscape, damage 2, taiko creator, ethnic drum ensembles, ethno world 6, dark era, era II, a.m.o.
hardware synthesizers: 300+ TE modular system, ARTURIA: polybrute, mini brute and microfreak, KORG microkorg, MAKENOISE 0coast+0ctrl, MOOG mother32, subharmonicon, dfam
for productions the best fitting musicians and production methods are chosen. amongst them are:
step, hop, urban production
canice @ mandrill beats
robin wade, steve aho
canice @ mandrill beats
sonic mastering /munich
irina karamarkovic, eva novak
grilli pollheimer, franz schmuck
ulrich ellison, peter pussarnig
video & concepts